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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>VentureBeat - Latest Comments in Developer Analytics: Facebook game Mob Wars making $22,000 a day</title><link>http://venturebeat.disqus.com/</link><description>News about Tech, Business and Innovation</description><atom:link href="https://venturebeat.disqus.com/developer_analytics_facebook_game_mob_wars_making_22000_a_day/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 04 Oct 2010 01:19:32 -0000</lastBuildDate><item><title>Re: Developer Analytics: Facebook game Mob Wars making $22,000 a day</title><link>http://venturebeat.com/2008/08/25/developer-analytics-facebook-game-mob-wars-making-22000-a-day/#comment-83613694</link><description>&lt;p&gt;Some things on facebook could been better.. the game "Mob-wars" has became addictid for some and even got their account disabled cause of "too many invites" where you have too become friends trough facebook BEFORE you add them too the moblist. I went into the same trap as many others, those mass-adding groups where thousand of users of mobwars typing their emails and when its 900 emails around being sent at the same time... your facebook-account is lost for good. Those rules should be changed too the server of mobwars could have its own. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jørgen</dc:creator><pubDate>Mon, 04 Oct 2010 01:19:32 -0000</pubDate></item><item><title>Re: Developer Analytics: Facebook game Mob Wars making $22,000 a day</title><link>http://venturebeat.com/2008/08/25/developer-analytics-facebook-game-mob-wars-making-22000-a-day/#comment-19952171</link><description>&lt;p&gt;UGGs became ubiquitous among Southern California surfers and Southern California downhill skiers, and from there, Uggs, which name comes from the Australian&lt;br&gt;&lt;a href="http://www.uggboots365.co.uk" rel="nofollow noopener" target="_blank" title="http://www.uggboots365.co.uk"&gt;http://www.uggboots365.co.uk&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Guest</dc:creator><pubDate>Tue, 13 Oct 2009 02:46:54 -0000</pubDate></item><item><title>Re: Developer Analytics: Facebook game Mob Wars making $22,000 a day</title><link>http://venturebeat.com/2008/08/25/developer-analytics-facebook-game-mob-wars-making-22000-a-day/#comment-12191106</link><description>&lt;p&gt;Mob wars some how looking promising game. Zynga's Mafia Wars is huge hit on all social networking websites. More efforts need to get those position. :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Facebook Flash Developer</dc:creator><pubDate>Mon, 06 Jul 2009 05:50:24 -0000</pubDate></item><item><title>Re: Developer Analytics: Facebook game Mob Wars making $22,000 a day</title><link>http://venturebeat.com/2008/08/25/developer-analytics-facebook-game-mob-wars-making-22000-a-day/#comment-10634175</link><description>&lt;p&gt;Mob wars is a great example of making way too much money on a half a$$ed "game".  There are cheaters.  There are "coming soon" elements of the "game" that haven't come for months... but it hooks people early on, but at some point it's going to evaporate.&lt;/p&gt;&lt;p&gt;I suspect if they're making as much money as they are the developers no longer give a crap about their golden egg.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">guest</dc:creator><pubDate>Mon, 08 Jun 2009 21:36:57 -0000</pubDate></item><item><title>Re: Developer Analytics: Facebook game Mob Wars making $22,000 a day</title><link>http://venturebeat.com/2008/08/25/developer-analytics-facebook-game-mob-wars-making-22000-a-day/#comment-7224071</link><description>&lt;p&gt;I can't believe it. MobWars is just about cheating and browser automation. It is ridiculous. If someone actually pays to play it they must have been hit in the head with a hammer at some point in their childhood.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jeeves</dc:creator><pubDate>Sat, 14 Mar 2009 18:06:56 -0000</pubDate></item><item><title>Re: Developer Analytics: Facebook game Mob Wars making $22,000 a day</title><link>http://venturebeat.com/2008/08/25/developer-analytics-facebook-game-mob-wars-making-22000-a-day/#comment-3997738</link><description>&lt;p&gt;i play!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">M@</dc:creator><pubDate>Mon, 24 Nov 2008 21:03:12 -0000</pubDate></item><item><title>Re: Developer Analytics: Facebook game Mob Wars making $22,000 a day</title><link>http://venturebeat.com/2008/08/25/developer-analytics-facebook-game-mob-wars-making-22000-a-day/#comment-2948048</link><description>&lt;p&gt;Hocus: apps can't talk.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pocus</dc:creator><pubDate>Wed, 08 Oct 2008 18:36:15 -0000</pubDate></item><item><title>Re: Developer Analytics: Facebook game Mob Wars making $22,000 a day</title><link>http://venturebeat.com/2008/08/25/developer-analytics-facebook-game-mob-wars-making-22000-a-day/#comment-2786399</link><description>&lt;p&gt;Whatever.  Statistics can easily be lied.  What's the actually number ... why not ask the apps themselves.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hocus</dc:creator><pubDate>Wed, 01 Oct 2008 16:01:19 -0000</pubDate></item><item><title>Re: Developer Analytics: Facebook game Mob Wars making $22,000 a day</title><link>http://venturebeat.com/2008/08/25/developer-analytics-facebook-game-mob-wars-making-22000-a-day/#comment-2588359</link><description>&lt;p&gt;nice article, thanks for the link too.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pimpology</dc:creator><pubDate>Wed, 24 Sep 2008 21:48:46 -0000</pubDate></item></channel></rss>