DISQUS

VentureBeat: Roundup: Second Life, Snap, Zoo, Good’s $500M, exec shuffling & more

  • Susan Wu · 3 years ago
    The big story in Second Life right now is the fact that Second Life's virtual economy may be in peril. I wrote about it on my blog here - http://reality.org/2006/11/16/second-lifes-virt.... It has tremendous implications for all virtual economies and virtual asset exchange. Is all digital content essentially a commodity as Raph Koster proclaims it is (http://www.raphkoster.com/2006/11/15/copybot/)? DRM isn't the only solution. I was speaking with Lew Tucker today (now of Radar Networks, formerly of Salesforce.com's AppExchange) about sound design principles for building a marketplace around virtual objects (which is essentially what AppExchange is.)

    What I'm really curious about is how Second Life entrepreneurs and Linden Labs adjust to this. If content is indeed a commodity, it presents an incredible creative challenge for SL entrepreneurs to create truly differentiated businesses. What's going on this week in Second Life reminds me a bit of investing in China - there's a mostly benign dictator (Linden Labs, in this case) who wields enormous regulatory power over the landscape.
  • MonsterEd · 3 years ago
    Link previews: I think that girafa (www.girafa.com) were the first to offer this service, in many technology ways. So, nothing is new here...
  • John Diep · 3 years ago
    See Snap Preview Anywhere at Dexly.com. We're honored to been chosen to beta test the technology. It is working very well with our AJAX structure. It's better than a lot of the thumbnail shots out there today.

    John
    Co-founder Dexly.com
  • Scott Rafer · 3 years ago
    The Ryze CEO&founder's surname is "Scott" not "Ryze."
  • Matt Marshall · 3 years ago
    Thanks Scott. Fixed.
  • machine play slot windows casi · 2 years ago
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