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China surpasses the US.
The main business has and remains QQ (chat), not the social network. Tencent has been a profoundly important company for years, and pretty much unnoticed in the West. It is a company to watch (and I've written about them for years at my blog playnoevil.com
Japanese and Korean online (web and mobile) services had also done similar and more extensive efforts.
This IVAS business model had not gone unnoticed by online properties of the West, it is just that members of these properties in Asia seems to be more receptive to this model. Other Western online properties that had used similar models are SecondLife and War of Warcraft.
For the sake of disclosure: I own Tencent stock for over 4 years.
and CellFones!
RT
www.online-privacy.pro.tc
I hold US copyrights and documentation from __2005_ for the same software (create your online avatar) along with social networking, purchases of virtual and tangible goods, and a couple other functional areas. The basic model was created in WoW and Second Life.
But I'm American, and the US Government is not in the business of funding folks like me. In fact, the NSF turned me down. So please, Lamont Williams, don't assume there isn't someone here in the USA already working on such things. If you have the money, I'd welcome a conversation.
If even one of the VC's I'd spoken with in 2005 had followed through, this discussion would be entirely different.
It's not necessarily that China or anyone there is "leading;" it's that the fundamental funding and business models are different.