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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>VentureBeat - Latest Comments in U.S. online video game subscriptions generate $1 billion in revenues per year</title><link>http://venturebeat.disqus.com/</link><description>News about Tech, Business and Innovation</description><atom:link href="https://venturebeat.disqus.com/us_online_video_game_subscriptions_generate_1_billion_in_revenues_per_year_26/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 29 Jul 2010 12:52:26 -0000</lastBuildDate><item><title>Re: U.S. online video game subscriptions generate $1 billion in revenues per year</title><link>http://digital.venturebeat.com/2008/05/08/us-online-video-game-subscriptions-generate-1-billion-in-revenues-per-year/#comment-65113934</link><description>&lt;p&gt;Imagine if a small percentage of subscription went towards charity, I hope someone has the bright idea to do this one day. I myself am really obsessed with world of warcraft and &lt;a href="http://baremaidens.com/tour/nutourp1/index.html" rel="nofollow noopener" target="_blank" title="http://baremaidens.com/tour/nutourp1/index.html"&gt;Wow Nude&lt;/a&gt; sites inspired by it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">InceptingReality</dc:creator><pubDate>Thu, 29 Jul 2010 12:52:26 -0000</pubDate></item></channel></rss>